Introduction I normally do not purchase special editions of controllers. The last one i bought was one for Halo. But this one intrigued me. So here is a short portrait of the latest addition to my collection. The Titanfall Special Edition Controller for the Xbox One.
Wireless (Range approximately 10m)
mm x mm x mm
Special Edition Painting / Individual Impulse Trigger Rumble
1 Directional Pad (Digital)
Dual Analog Thumbsticks
Menu and View-Button
4 Analog Shoulder Buttons
Proprietary Headset Connector
Titanfall. Although when this post is released me and my friends are only just playing the Beta. But man Titanfall is great.
The Paintjob on this Controller looks good. Of course it’s cheesy and that’s exactly the way i like Special Editions. There are several Easter Eggs on this Controller as discovered by Gamertag Radio. The Serial Number contains the Gamertag of the Designer Ryan Lastimosa (HAURD), The R/C-08202010 stands for him and his wife plus their date of marriage and 8120CK4AU120 is Leet-Speak for the Gamertag as well. Lastimosa Armory should not be a big one to figure out too.
The NES Gamepad nowadays is a true classic in Gamepad Design. A, B, Start and Select as well as the Directional Pad was all it needed. Introduced in 1985 (1986 in Europe) together with the Nintendo Entertainment System it defined what Controllers and Gamepads would look for a long time to come. Check out the Picture-Galley above (Left and right arrows when pointing your mouse on it.
Nintendo 7 Pin
55 mm x 125 mm x 17 mm
1 Directional Pad (Digital)
2 Fire Buttons (Digital)
Start & Select Button
Every Controller has it’s game on which it shines the most and brings out all the strength of the game because it provides the perfect interface for it.For the NES Controller it is an easy choice: Super Mario Bros
This one is a tricky one. Of course it is filled with nostalgia and therefore it is hard to objectively judge this controller. Nowadays it is a bit small for my hands, so ergonomics could be better. But it still is a very precise directional pad and because of it’s simplicity still one of my favourites. I especially like the look, coloring and overall design on this controller. Of course i did not feel this as a child.
It seems fitting to start this Project with a picture of the very first Videogame-Controller i can remember using. The iconic Gamepad for the Nintendo Entertainment System.
Why this Page? Well, pretty easy answer i think: Controllers and Gamepads are your Interface to playing Videogames. So i truly believe that the controller is the key-factor in how much you enjoy a game. That’s why i try to portrait them here. Hope you like it. I’d love to get your feedback, your input and your thoughts about Gamepads, Controllers, Joysticks and Kinects 🙂
If you can press it, if it lights up, if it makes things move on a screen, then it belongs here.